opencomputers.keyboard – OpenComputers keyboard#
This device represents a keyboard, which raises the key_down,
key_up and clipboard OpenComputers signals.
Available methods#
This device does not make methods available.
Events#
- class opencomputers.keyboard.KeyDownEvent: DeviceEvent#
This event is raised when a key is pressed on the keyboard.
- type: string#
Set to
"key_down".
- code: number#
Numeric value of the pressed key.
- player_name: string#
Name of the player who has triggered the event.
- class opencomputers.keyboard.KeyUpEvent: DeviceEvent#
This event is raised when a key is released on the keyboard.
- type: string#
Set to
"key_up".
- code: number#
Numeric value of the released key.
- player_name: string#
Name of the player who has triggered the event.
- class opencomputers.keyboard.ClipboardEvent: DeviceEvent#
This event is raised when a value has been pasted to the physical keyboard out of the game (breaking the fourth wall).
- type: string#
Set to
"clipboard".
- content: string#
Content that was pasted via the keyboard.
- player_name: string#
Name of the player who has triggered the event.